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the.world.is.flat-第18章

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little bit more。 It was about me and my computer interacting with anyone anywhere 
on any machine; which is what e…mail is all about; and me and my computer interacting 
with anybody's Web site on the Internet; which is what browsing is all about。 In short; 
the PC…Windows phase begat the Netscape browsing…e…mail phase and the two together 
enabled more people to communicate and interact with more other people anywhere on 
the planet than ever before。 


But the fun was just beginning。 This phase was just the foundation for the next step 
in flattening the flat world。 

Flatten 

Work Flow Software 
Let's Do Lunch: Have Your Application 
Talk to My Application 
I met Scott Hyten; the CEO of Wild Brain; a cutting…edge animation studio in San 
Francisco that produces films and cartoons for Disney and other major studios; at 
a meeting in Silicon Valley in the winter of 2004。1 had been invited by John Doerr; 
the venture capitalist; to test out the ideas in this book to a few of the companies 
that he was backing。 Hyten and I really hit it off; maybe because after hearing my 
arguments he wrote me an e…mail that said; 〃I am sure in Magellan's time there were 
plenty of theologians; geographers; and pundits who wanted to make the world flat 
again。 I know the world is flat; and thank you for your support。〃 A man after my own 
heart。 

When I asked him to elaborate; Hyten sketched out for me how animated films are 
produced today through a global supply chain。 I understood immediately why he too 
had concluded that the world is flat。 〃At Wild Brain;〃 he said; 〃we make something 
out of nothing。 We learn how to take advantage of the flat world。 We are not fighting 
it。 We are taking advantage of it。〃 
Hyten invited me to come and watch them produce a cartoon segment to really appreciate 
how flat the world is; which I did。 The series they were working on when I showed 
up was for the Disney Channel and called Higglytown Heroes。 It was inspired by all 
the ordinary people who rose to the challenge of 9/11。 Higglytown 〃is the typical 
1950s small town;〃 said Hyten。 〃It is Pleasantville。 And we are exporting the 
production of this American small town around the world…literally and figuratively。 
The foundation of the story is that every person; all the ordinary people living their 
lives; are the heroes in this small town…from the schoolteacher to the pizza delivery 
man。〃 
This all…American show is being produced by an all…world supply chain。 〃The recording 
session;〃 explained Hyten; 〃is located near the artist; usually in New York or L。A。; 
the design and direction is done in San Francisco; the writers network in from their 
homes (Florida; London; New York; Chicago; LA; and San Francisco); and the animation 
of the characters is done in Bangalore with edits from San Francisco。 For this show 
we have eight teams in Bangalore working in parallel with eight different writers。 
This efficiency has allowed us to contract with fifty 'stars' for the twenty…six 
episodes。 These interactive recording/writing/ animation sessions allow us to record 
an artist for an entire show in less than half a day; including unlimited takes and 
rewrites。 We record two actors per week。 For example; last week we recorded Anne Heche 
and Smokey Robinson。 Technically; we do this over the Internet。 We have a VPN 'virtual 
private network' configured on computers in our offices and on what we call writers' 


'footballs;' or special laptop computers that can connect over any cat…5 Ethernet 
connection or wireless broadband connection in the 'field。' This VPN allows us to 
share the feed from the microphone; images from the session; the real…time script; 
and all the animation designs amongst all the locations with a simple log…in。 There… 
73 
fore; one way for you to observe is for us to ship you a football。 You connect at 
home; the office; most hotel rooms; or go down to your local Starbucks 'which has 
wireless broadband Internet access'; log on; put on a pair of Bose noise…reduction 
headphones; and listen; watch; read; and comment。 'Sharon; can you sell that line 
a little more?' Then; over the eleven…week production schedule for the show; you can 
log in twenty…four hours a day and check the progress of the production as it follows 
the sun around the world。 Technically; you need the 'football' only for the session。 
You can use your regular laptop tofollow the 'dailies' and 'edits' over the production 
cycle。〃 
I needed to see Wild Brain firsthand; because it is a graphic example of the next 
layer of innovation; and the next flattener; that broadly followed on the Berlin 
Wall…Windows and Netscape phases。 I call this the 〃work flow phase。〃 When the walls 
went down; and the PC; Windows; and Netscape browser enabled people to connect with 
other people as never before; it did not take long before all these people who were 
connecting wanted to do more than just browse and send e…mail; instant messages; 
pictures; and music over this Internet platform。 They wanted to shape things; design 
things; create things; sell things; buy things; keep track of inventories; do somebody 
else's taxes; and read somebody else's X…rays from half a world away。 And they wanted 
to be able to do any of these things from anywhere to anywhere and from any computer 
to any computer…seamlessly。 The wall…Windows…Netscape phases paved the way for that 
by standardizing the ways words; music; pictures; and data would be digitized and 
transported on the Internet…so e…mail and browsing became a very rich experience。 
But for all of us to go to the next stage; to get more out of the Internet; the 
flattening process had to go another notch。 We needed two things。 We needed 
programmers to come along and write new applications… new software…that would enable 
us really to get the maximum from our computers as we worked with these digitized 
data; words; music; and pictures and shaped them into products。 We also needed more 
magic pipes; more transmissions protocols; that would ensure that everyone's software 
applications could connect with everyone else's software applications。 In short; we 
had to go from an Internet that just connected peo74 
pie to people; and people to their own applications; to an Internet that could connect 
any of my software programs to any of your software programs。 Only then could we really 
work together。 
Think of it this way: In the beginning; work flow consisted of your sales department 
taking an order on paper; walking it over to your shipping department; which shipped 
the product; and then someone from shipping walking over to billing with a piece of 
paper and instructing them to churn out an invoice to the customer。 As a result of 
the Berlin Wall…Windows…Netscape phases; work flow took a huge leap forward。 Now your 


sales department could electronically take that order; e…mail it to the shipping 
department within your own company; and then have the shipping department send out 
the product to the customer and automatically spit out a bill at the same time。 The 
fact that all the departments within your company were seamlessly interoperable and 
that work could flow between them was a great boost to productivity…but this could 
happen only if all your company's departments were using the same software and 
hardware systems。 More often than not; back in the 1980s and early 1990s; a company's 
sales department was running Microsoft and the inventory department was running 
Novell; and they could not communicate with each other。 So work did not flow as easily 
as it should。 
We often forget that the software industry started out like a bad fire department。 
Imagine a city where every neighborhood had a different interface for connecting the 
fire hose to the hydrant。 Everything was fine as long as your neighborhood fire 
department could handle your fire。 But when a fire became too big; and the fire engines 
from the next neighborhood had to be called in; they were useless because they could 
not connect their hoses to your hydrants。 
For the world to get flat; all your internal departments…sales; marketing; 
manufacturing; billing; and inventory…had to become interoperable; no matter what 
machines or software each of them was running。 And for the world to get really flat; 
all your systems had to be interoperable with all the systems of any other company。 
That is; your sales department had to be connected to your supplier's inventory 
department and your supplier's inventory department had to be seamlessly connected 
to its supplier's supplier; which was a factory in China。 That way; when you 

made a sale; an item was automatically shipped from your supplier's warehouse; and 
another item was automatically manufactured by your supplier's supplier; and a bill 
was generated from your billing department。 The disparate computer systems and 
software applications of three distinctly different companies had to be seamlessly 
interoperable so that work could flow between them。 
In the late 1990s; the software industry began to respond to what its consumers wanted。 
Technology companies; through much backroom wrangling and trial a
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